Government Intensifies Battle Against Illegal Gambling: 300 Sites Banned

In a significant move against illegal online gambling, the government has banned 300 websites and apps. This crackdown follows the introduction of the Online Gaming Act, aimed at safeguarding users from the dangers of illegal gambling and ensuring the growth of a safe digital economy.


Devdiscourse News Desk | Updated: 20-03-2026 16:52 IST | Created: 20-03-2026 16:52 IST
Government Intensifies Battle Against Illegal Gambling: 300 Sites Banned
Representative Image (Photo/PIB). Image Credit: ANI
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  • India

In an assertive action to curb illegal gambling, the government announced on Friday that it has banned 300 websites and mobile applications involved in illegal betting and gaming activities. This extensive operation includes blocking online sports betting platforms, casino apps offering games like slots, roulette, live dealer tables, and betting exchanges functioning as peer-to-peer markets. Additionally, the clampdown targeted Satta/Matka networks and real-money gaming apps related to cards and casinos.

An official revealed that a total of approximately 8,400 such sites have been blocked to date, with the majority, around 4,900, being taken down following the implementation of the Online Gaming Act. Earlier this year in January, 242 illegal betting and gambling website links were blocked as part of the government's heightened enforcement measures post the enactment of the Online Gaming Act, according to government sources.

Officials highlighted that the initiative underscores the government's dedication to safeguarding users, particularly the youth, and preventing the financial and social impacts caused by illegal online betting and gambling platforms. President Droupadi Murmu has sanctioned The Promotion and Regulation of Online Gaming Bill, 2025, which was passed by Parliament in August last year, reinforcing this commitment.

This legislation provides robust measures to protect citizens from the pitfalls of online money games and supports the regulatory oversight of various types of online games. It aims to curb addiction issues, financial devastation, and social stress induced by exploitative gaming platforms, falsely promising quick fortunes. It reflects the government's determination to protect families while steering the digital economy towards secure and beneficial growth.

The global seriousness of the matter is acknowledged, as the World Health Organization classifies gaming disorder as a health condition in its International Classification of Diseases. This condition is described as a persistent pattern of play signified by a loss of control, neglect of other daily activities, and continued gaming despite negative consequences. (ANI)

(With inputs from agencies.)

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